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- #include "ui/menudef.h"
-
- {
- \\ SETUP MENU \\
-
- menuDef {
- name "ingame_options"
- visible 0
- fullscreen 0
- outOfBoundsClick // this closes the window if it gets a click out of the rectangle
- rect 265 30 210 375
- focusColor 1 .75 0 1
- style 1
- border 1
- disableColor .5 .5 .5 0
-
- itemDef {
- name window
- rect 10 15 200 360
- style 1
- backcolor 0 .1 0 1
- visible 1
- decoration
- }
-
- // FRAME //
-
-
- itemDef {
- name window
- rect 0 10 64 64
- style 3
- background "ui/assets/ingameleftcorner.tga"
- visible 1
- decoration
- }
- itemDef {
- name window
- rect 64 10 32 8
- style 3
- background "ui/assets/ingametop.tga"
- visible 1
- decoration
- }
- itemDef {
- name window
- rect 144 10 32 8
- style 3
- background "ui/assets/ingametop.tga"
- visible 1
- decoration
- }
-
- itemDef {
- name window
- rect 157 10 64 64
- style 3
- background "ui/assets/ingamerightcorner.tga"
- visible 1
- decoration
- }
- itemDef {
- name window
- rect 74 0 73 16
- style 3
- background "ui/assets/ingameconnection.tga"
- visible 1
- decoration
- }
- itemDef {
- name window
- rect 0 314 64 64
- style 3
- background "ui/assets/ingameleftcornerb.tga"
- visible 1
- decoration
- }
- itemDef {
- name window
- rect 157 314 64 64
- style 3
- background "ui/assets/ingamerightcornerb.tga"
- visible 1
- decoration
- }
-
- itemDef {
- name window
- rect 0 64 16 84
- style 3
- background "ui/assets/ingameleft.tga"
- visible 1
- decoration
- }
-
-
- itemDef {
- name window
- rect 0 148 16 84
- style 3
- background "ui/assets/ingameleft.tga"
- visible 1
- decoration
- }
-
- itemDef {
- name window
- rect 0 232 16 84
- style 3
- background "ui/assets/ingameleft.tga"
- visible 1
- decoration
- }
-
- itemDef {
- name window
- rect 205 64 16 84
- style 3
- background "ui/assets/ingameright.tga"
- visible 1
- decoration
- }
-
-
- itemDef {
- name window
- rect 205 148 16 84
- style 3
- background "ui/assets/ingameright.tga"
- visible 1
- decoration
- }
- itemDef {
- name window
- rect 205 232 16 84
- style 3
- background "ui/assets/ingameright.tga"
- visible 1
- decoration
- }
-
-
- itemDef {
- name window
- rect 64 370 64 8
- style 3
- background "ui/assets/ingamebottom.tga"
- visible 1
- decoration
- }
- itemDef {
- name window
- rect 128 370 64 8
- style 3
- background "ui/assets/ingamebottom.tga"
- visible 1
- decoration
- }
-
-
-
- itemDef {
- name options
- group grpOptions
- type ITEM_TYPE_YESNO
- text "Simple Items:"
- cvar "cg_simpleItems"
- rect 0 20 200 20
- textalign ITEM_ALIGN_RIGHT
- textalignx 143
- textaligny 17
- textscale .25
- forecolor 1 1 1 1
- visible 1
- }
-
- itemDef {
- name options
- group grpOptions
- type ITEM_TYPE_YESNO
- text "Marks On Walls:"
- cvar "cg_marks"
- rect 0 37 200 20
- textalign ITEM_ALIGN_RIGHT
- textalignx 143
- textaligny 17
- textscale .25
- forecolor 1 1 1 1
- visible 1
- }
- itemDef {
- name options
- group grpOptions
- type ITEM_TYPE_YESNO
- text "Show Floating Scores:"
- cvar "cg_scorePlums"
- rect 0 54 200 20
- textalign ITEM_ALIGN_RIGHT
- textalignx 143
- textaligny 17
- textscale .25
- forecolor 1 1 1 1
- visible 1
- }
-
- itemDef {
- name options
- group grpOptions
- type ITEM_TYPE_MULTI
- text "Ejecting Brass:"
- cvar "cg_brassTime"
- cvarFloatList { "High" 2500 "Med" 1250 "Off" 0 }
- rect 0 71 200 20
- textalign ITEM_ALIGN_RIGHT
- textalignx 143
- textaligny 17
- textscale .25
- forecolor 1 1 1 1
- visible 1
- }
-
- itemDef {
- name options
- group grpOptions
- type ITEM_TYPE_YESNO
- text "Dynamic Lights:"
- cvar "r_dynamiclight"
- rect 0 88 200 20
- textalign ITEM_ALIGN_RIGHT
- textalignx 143
- textaligny 17
- textscale .25
- forecolor 1 1 1 1
- visible 1
- }
-
- itemDef {
- name options
- group grpOptions
- type ITEM_TYPE_YESNO
- text "Identify Target:"
- cvar "cg_drawCrosshairNames"
- rect 0 105 200 20
- textalign ITEM_ALIGN_RIGHT
- textalignx 143
- textaligny 17
- textscale .25
- forecolor 1 1 1 1
- visible 1
- }
-
- itemDef {
- name options
- group grpOptions
- type ITEM_TYPE_YESNO
- text "Draw Gun:"
- cvar "cg_drawGun"
- rect 0 122 200 20
- textalign ITEM_ALIGN_RIGHT
- textalignx 143
- textaligny 17
- textscale .25
- forecolor 1 1 1 1
- visible 1
- }
-
- itemDef {
- name options
- group grpOptions
- type ITEM_TYPE_YESNO
- text "Low Quality Sky:"
- cvar "r_fastsky"
- rect 0 139 200 20
- textalign ITEM_ALIGN_RIGHT
- textalignx 143
- textaligny 17
- textscale .25
- forecolor 1 1 1 1
- visible 1
- }
-
- itemDef {
- name options
- group grpOptions
- type ITEM_TYPE_YESNO
- text "Sync Every Frame:"
- cvar "weapon 5"
- rect 0 156 200 20
- textalign ITEM_ALIGN_RIGHT
- textalignx 143
- textaligny 17
- textscale .25
- forecolor 1 1 1 1
- visible 1
- }
-
- itemDef {
- name options
- group grpOptions
- type ITEM_TYPE_YESNO
- text "Force Player Models:"
- cvar "cg_forceModel"
- rect 0 173 200 20
- textalign ITEM_ALIGN_RIGHT
- textalignx 143
- textaligny 17
- textscale .25
- forecolor 1 1 1 1
- visible 1
- }
-
- itemDef {
- name options
- group grpOptions
- type ITEM_TYPE_YESNO
- text "Draw Team Overlay:"
- cvar "cg_drawTeamOverlay"
- rect 0 190 200 20
- textalign ITEM_ALIGN_RIGHT
- textalignx 143
- textaligny 17
- textscale .25
- forecolor 1 1 1 1
- visible 1
- }
- itemDef {
- name options
- group grpOptions
- type ITEM_TYPE_YESNO
- text "Auto Download:"
- cvar "cl_allowDownload"
- rect 0 207 200 20
- textalign ITEM_ALIGN_RIGHT
- textalignx 143
- textaligny 17
- textscale .25
- forecolor 1 1 1 1
- visible 1
- }
- itemDef {
- name options
- group grpOptions
- type ITEM_TYPE_YESNO
- text "Show Time:"
- cvar "cg_drawTimer"
- rect 0 224 200 20
- textalign ITEM_ALIGN_RIGHT
- textalignx 143
- textaligny 17
- textscale .25
- forecolor 1 1 1 1
- visible 1
- }
- itemDef {
- name options
- group grpOptions
- type ITEM_TYPE_YESNO
- text "Voices Off:"
- cvar "cg_NoVoiceChats"
- rect 0 241 200 20
- textalign ITEM_ALIGN_RIGHT
- textalignx 143
- textaligny 17
- textscale .25
- forecolor 1 1 1 1
- visible 1
- }
- itemDef {
- name options
- group grpOptions
- type ITEM_TYPE_YESNO
- text "Taunts Off:"
- cvar "cg_noTaunt"
- rect 0 258 200 20
- textalign ITEM_ALIGN_RIGHT
- textalignx 143
- textaligny 17
- textscale .25
- forecolor 1 1 1 1
- visible 1
- }
- itemDef {
- name options
- group grpOptions
- type ITEM_TYPE_YESNO
- text "Voice Text Off:"
- cvar "cg_noVoiceText"
- rect 0 275 200 20
- textalign ITEM_ALIGN_RIGHT
- textalignx 143
- textaligny 17
- textscale .25
- forecolor 1 1 1 1
- visible 1
- }
-
- itemDef {
- name options
- group grpOptions
- type ITEM_TYPE_YESNO
- text "Team Chats Only:"
- cvar "cg_teamChatsOnly"
- rect 0 292 200 20
- textalign ITEM_ALIGN_RIGHT
- textalignx 143
- textaligny 17
- textscale .25
- forecolor 1 1 1 1
- visible 1
- }
-
- itemDef {
- name options
- group grpOptions
- type ITEM_TYPE_MULTI
- text "Statusbar:"
- cvar "cg_hudfiles"
- cvarStrList { Normal "ui/hud.txt" Small "ui/hud2.txt" }
- rect 0 309 200 20
- textalign ITEM_ALIGN_RIGHT
- textalignx 143
- textaligny 17
- textscale .25
- forecolor 1 1 1 1
- visible 1
- action { exec "loadhud" }
- }
-
- itemDef {
- name options
- group grpOptions
- type ITEM_TYPE_YESNO
- text "In Game Videos:"
- cvar "r_inGameVideo"
- rect 0 326 200 20
- textalign ITEM_ALIGN_RIGHT
- textalignx 143
- textaligny 17
- textscale .25
- forecolor 1 1 1 1
- visible 1
- }
-
-
- itemDef {
- name options
- group grpOptions
- text "Crosshair:"
- ownerdraw UI_CROSSHAIR
- rect 143 343 20 17
- textalign ITEM_ALIGN_RIGHT
- textalignx 0
- textaligny 17
- textscale .25
- forecolor 1 1 1 1
- visible 1
- }
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- }
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- }
-